WxNviz: Difference between revisions
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* [http://gama.fsv.cvut.cz/~landa/grass/swf/wxnviz-loading-data.html Loading data, settings layer properties] | * [http://gama.fsv.cvut.cz/~landa/grass/swf/wxnviz-loading-data.html Loading data, settings layer properties] | ||
* [http://gama.fsv.cvut.cz/~landa/grass/swf/wxnviz-fringe.html Visualizing fringes] | * [http://gama.fsv.cvut.cz/~landa/grass/swf/wxnviz-fringe.html Visualizing fringes] | ||
* [http://gama.fsv.cvut.cz/~landa/grass/swf/wxnviz-volumes.html 3D raster maps (volumes) in the space] | |||
== Ideas == | == Ideas == |
Revision as of 17:33, 16 August 2010
Back to wxGUI page.
See also wxGUI.Nviz manual page.
wxNviz is a wxGUI extension which allows users to realistically render multiple surfaces (raster data) in a 3D space, optionally using thematic coloring, draping 2D vector data over the surfaces, displaying 3D vector data in the space, and visualization of volume data (3D raster data).
Screenshots
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HowTo
Ideas
- Fog support (see [1], [2], [3])
- Vertical labels (take from geonames.org point data): like in http://tev.fbk.eu/marmota/blog/?p=82
Know issues
- List of open and closed tickets
- Light settings doesn't work
- Map canvas is flickering when adding new vector map layer