Archeology: Difference between revisions

From GRASS-Wiki
Jump to navigation Jump to search
m (cleanup)
Line 45: Line 45:
* [http://undine-lieberwirth.info/?page_id=8 Voxels and GRASS] in Archeology (animations)
* [http://undine-lieberwirth.info/?page_id=8 Voxels and GRASS] in Archeology (animations)
* http://tdx.cat/TESIS_UB/AVAILABLE/TDX-0720109-092434/ - PhD Dissertation about conflict archaeology, with extensive use of GRASS and QGIS.
* http://tdx.cat/TESIS_UB/AVAILABLE/TDX-0720109-092434/ - PhD Dissertation about conflict archaeology, with extensive use of GRASS and QGIS.
* http://medland.asu.edu - Mediterranean Landscape Dynamics Project. Dynamic surface process modeling in GRASS coupled with agent-based modeling of agricultural land-use




[[Category:Applications]]
[[Category:Applications]]
[[Category:Documentation]]
[[Category:Documentation]]

Revision as of 20:58, 15 January 2012

GRASS GIS is used in many archaeological projects.

Mailing list threads

Data exchange

  • v.in.ply: import of PLY format (3D)
  • v.in.dxf: import of DXF format (2D and 3D)
  • v.out.dxf: export of DXF format (2D and 3D)
  • many other formats..

Georeferencing

  • Georeferencing of point clouds: get your data from an arbitrary coordinates system into real world projections: v.rectify. It also perform 3D transformation (affine and polynomial). Working even with very large point clouds (several million points in a few minutes).

Image processing

Visualization

See also

Bibliography

Sample archeological data sets

Some archaeological links related to GRASS