Contour lines to DEM: Difference between revisions

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(+hint about MASK)
 
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  d.vect elev_lid792_cont1m -z zcolor=haxby
  d.vect elev_lid792_cont1m -z zcolor=haxby


A number of the r.surf.* modules want the input data to be in raster form already, so we rasterize the contour lines, using the ''level'' column for the height values. Also some of the older r.surf.* modules only like to work on integers, so to preserve sub-meter fidelity we do a little trick where we multiply by a large number, do the process, then divide by that number again.
A number of the r.surf.* modules want the input data to be in raster form already, so we rasterize the contour lines, using the ''level'' column for the height values. Also some of the older r.surf.* modules only like to work on integers, so to preserve sub-meter fidelity we do a little trick where we multiply by a large number, do the process, then divide by that number again (to avoid terracing be sure it's floating point, not an integer).
  v.to.rast in=elev_lid792_cont1m out=elev.1mcont \
  v.to.rast in=elev_lid792_cont1m out=elev.1mcont \
   type=line column=level
   type=line column=level
  r.mapcalc "elev.1mcont.100k = elev.1mcont * 100000"
  r.mapcalc "elev.1mcont.100k = elev.1mcont * 100000.0"


== r.surf.idw ==
== r.surf.idw ==
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</source>
</source>


== r.surf.nnbathy ==
== r.surf.nnbathy (addons) ==


The next method we will look at is the {{AddonCmd|r.surf.nnbathy}} add-on module. It performs a {{wikipedia|Natural_Neighbor}} interpolation. (see also {{cmd|v.voronoi}} and {{cmd|v.delaunay}})
The next method we will look at is the {{AddonCmd|r.surf.nnbathy}} add-on module. It performs a {{wikipedia|natural neighbor}} interpolation. (see also {{cmd|v.voronoi}} and {{cmd|v.delaunay}})


[[Image:Contour1m_surf_NN_nn.png|thumb|600px|center|r.surf.nnbathy using the default Sibson NN interpolation algorithm]]
[[Image:Contour1m_surf_NN_nn.png|thumb|600px|center|r.surf.nnbathy using the default Sibson NN interpolation algorithm]]
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{|
{|
|[[Image:Contour1m_vspline_bil.png|thumb|300px|left|v.surf.vspline bilinear interpolation using default parameters]][[Image:Contour1m_vspline_bic.png|thumb|300px|right|v.surf.vspline bicubic interpolation using default parameters]]
|[[Image:Contour1m_vspline_bil.png|thumb|300px|left|v.surf.bspline bilinear interpolation using default parameters]][[Image:Contour1m_vspline_bic.png|thumb|300px|right|v.surf.bspline bicubic interpolation using default parameters]]
|}
|}


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== r.surf.contour ==
== r.surf.contour ==


GRASS's {{cmd|r.surf.contour}} module is specifically built for converting contour lines into DEMs, and in general it does a rather nice job at it.
GRASS GIS' {{cmd|r.surf.contour}} module is specifically built for converting contour lines into DEMs, and in general it does a rather nice job at it.
 
'''Important''': be sure to restrict the [[computational region]] to the area of interest, otherwise computations will be slow. You can also set a raster MASK with {{cmd|r.mask}} in order to reduce the interpolation.


[[Image:Contour1m_surf_scontr.png|thumb|600px|center|r.surf.contour]]
[[Image:Contour1m_surf_scontr.png|thumb|600px|center|r.surf.contour]]
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Some thatching artifacts are visible, but otherwise the module represents the surface well and does a good job recreating the river valleys and is the only one of the methods to successfully recreate the road running along the ridge on the upper-left edge of the image. Compare the two tendon-like roads running left-right across the valley with e.g. the TIN from ''r.surf.nnbathy''.
Some thatching artifacts are visible, but otherwise the module represents the surface well and does a good job recreating the river valleys and is the only one of the methods to successfully recreate the road running along the ridge on the upper-left edge of the image. Compare the two tendon-like roads running left-right across the valley with e.g. the TIN from ''r.surf.nnbathy''.


A little extra work is needed to overcome the integer-only aspect of it, but that only takes a minute with {{cmd|r.mapcalc}} as shown below.
'''Pre-GRASS GIS 6.4.1 only''': A little extra work is needed to overcome the integer-only aspect of old r.surf.contour versions, but that only takes a minute with {{cmd|r.mapcalc}} as shown below.


Commands used:
Commands used:
<source lang="bash">
<source lang="bash">
  r.mapcalc "elev.1mcont.100k = elev.1mcont * 100000"
  r.mapcalc "elev.1mcont.100k = elev.1mcont * 100000"
  r.surf.contour in=elev.1mcont.100k out=elev.1mcont.surf.100k
  r.surf.contour in=elev.1mcont.100k out=elev.1mcont.surf.100k
  r.mapcalc "elev.1mcont.surfcont = elev.1mcont.surf.100k / 100000.0"
  r.mapcalc "elev.1mcont.surfcont = elev.1mcont.surf.100k / 100000.0"
  g.remove elev.1mcont.surf.100k
  g.remove elev.1mcont.surf.100k
  r.colors elev.1mcont.surfcont col=haxby
  r.colors elev.1mcont.surfcont col=haxby
</source>
</source>
Again, this is not needed with recent versions of r.surf.contour.


== Reference images ==
== Reference images ==
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# nn surfce
# nn surfce
r.surf.nnbathy_17 in=elev_lid792_bepts.mean out=elev_lid792_bepts.nn alg=nn
r.surf.nnbathy in=elev_lid792_bepts.mean out=elev_lid792_bepts.nn alg=nn
r.colors elev_lid792_bepts.nn col=haxby
r.colors elev_lid792_bepts.nn col=haxby
</source>
</source>
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     pcurv=elev.1mcont.rst.pcurv tcurv=elev.1mcont.rst.tcurv
     pcurv=elev.1mcont.rst.pcurv tcurv=elev.1mcont.rst.tcurv


== See also ==
* [[Interpolation]]
* [[DEM to contour lines]]


[[Category: FAQ]]
[[Category: FAQ]]
[[Category: Interpolation]]
[[Category: Documentation]]
[[Category: Documentation]]
[[Category: Vector]]

Latest revision as of 15:59, 3 June 2015

About

The base elev_lid792_cont1m contour lines

This page will demonstrate and compare a number of different methods of converting vector contour lines into raster DEM surfaces.

Click on images to make them bigger. You may want to download them all at full resolution and then play them back in a quick slide show to highlight the differences. (Images were created in NVIZ at 7x vertical exaggeration)

We will use the North Carolina sample dataset's elev_lid792_cont1m 1m contour line map as the starting point.

First we set the computational region to match the contour lines vector map, and then we force the resolution to align with a 1m grid:

g.region vect=elev_lid792_cont1m
g.region res=1 -ap

We can display it on a Xmonitor to be sure:

d.mon x0
d.vect elev_lid792_cont1m -z zcolor=haxby

A number of the r.surf.* modules want the input data to be in raster form already, so we rasterize the contour lines, using the level column for the height values. Also some of the older r.surf.* modules only like to work on integers, so to preserve sub-meter fidelity we do a little trick where we multiply by a large number, do the process, then divide by that number again (to avoid terracing be sure it's floating point, not an integer).

v.to.rast in=elev_lid792_cont1m out=elev.1mcont \
  type=line column=level
r.mapcalc "elev.1mcont.100k = elev.1mcont * 100000.0"

r.surf.idw

r.surf.idw (and r.surf.idw2) perform inverse distance weighting interpolation, using the n-closest data points to calculate the elevation of a cell, with the closest points having the greatest weight. As we have already converted to raster in the above v.to.rast step, the data points are evenly spaced in our 1m grid. As we expand the number of search points so that it reaches the next contour line, the lines begin to blur together. The IDW method is not really appropriate for working with contour lines, but it's well known and so good starting point.

r.surf.idw is much faster than r.surf.idw2 but does not create floating-point maps directly. Otherwise the module output is practically identical.

r.surf.idw2 with npoints=12
r.surf.idw with npoints=24
r.surf.idw with npoints=36
r.surf.idw with npoints=64
r.surf.idw with npoints=250

As you can see, r.surf.idw creates a rather terraced DEM so won't be too useful for contour line → DEM tasks. On the other hand, if you look at the central valley it does preserve the overland path of the stream quite well.

Commands used:

 NPOINTS=36
 r.mapcalc "elev.1mcont.100k = elev.1mcont * 100000"
 r.surf.idw in=elev.1mcont.100k out=elev.1mcont.idw.100k npoints=$NPOINTS
 r.mapcalc "elev.1mcont.idw_$NPOINTS = elev.1mcont.idw.100k / 100000.0"
 g.remove elev.1mcont.idw.100k
 r.colors elev.1mcont.idw_$NPOINTS color=haxby

r.surf.nnbathy (addons)

The next method we will look at is the r.surf.nnbathy add-on module. It performs a natural neighbor interpolation. (see also v.voronoi and v.delaunay)

r.surf.nnbathy using the default Sibson NN interpolation algorithm
r.surf.nnbathy using Non-Sibsonian NN interpolation algorithm
r.surf.nnbathy using its linear algorithm (rasterized TIN)


The two NN interpolations do a reasonable job, with a very nice curved surface in the interpolated areas but contour line artifacts are still clearly visible. If you look closely at the peaks and basins you will notice the minor tension/curvature difference between the two. You can get an idea from this of the very nice DEMs you can create with this module given a good spread of input points to work with instead of contour lines.

The linear TIN operation is very fast, but otherwise creates a low quality DEM compared to the other methods which are able to fill the voids between know data points with curves instead of a flat surface.

If you examine the main valley up the center of the image you will notice all 3 methods have nasty step artifacts along the path of the stream.

Commands used:

 for ALG in nn ns l ; do
   r.surf.nnbathy in=elev.1mcont out=elev.1mcont.NNsurf.$ALG alg=$ALG
   r.colors elev.1mcont.NNsurf.$ALG col=haxby
 done

Unfortunately nnbathy relies on the Triangle library, which is only licensed for non-commercial use. Otherwise it would be added as a core module in the main GRASS distribution.

v.surf.bspline

The v.surf.bspline module can be suitable, but it requires contours be converted to point data first with v.to.points. This module is really intended to be used for interpolating large LIDAR point datasets.

v.surf.bspline bilinear interpolation using default parameters
v.surf.bspline bicubic interpolation using default parameters

(these tests were run including module fixes from February 2010)

The surface it creates is somewhere in between the NN, idw, and v.surf.rst methods. Contour line artifacts are clearly visible; the stepping problem exists in the main river valley; and there is minor stuttering along the edges of the region (visible on the left edges of both images). The bicubic method creates a smoother surface.

Commands used:

 v.to.points -v in=elev_lid792_cont1m out=elev_lid792_cont1m_pts
 v.surf.bspline in=elev_lid792_cont1m_pts raster=elev.1mcont.vbspline.bil col=levels method=bilinear
 v.surf.bspline in=elev_lid792_cont1m_pts raster=elev.1mcont.vbspline.bic col=levels method=bicubic

v.surf.rst

v.surf.rst employs an advanced regularized spline with tension interpolation method. It does not guarantee that the surface will touch all input points exactly, but it minimizes the differences over all points on the map. Think about it like a rubber sheet stretched over the input points with a dial to control how stiff or flexible the sheet will be. There are many tuning options available. See the RST Spline Surfaces wiki page for more information.

v.surf.rst using default parameters

It creates a smooth surface and moulds the shape of the central valley reasonably well.

The RST method does not do well in areas of rapid topographic change (like the base of a cliff), it tends to overshoot requiring the tension parameter to be adjusted; and rapid changes in input point density can lead to quadtree segmentation artifacts (e.g. examine the tops of the hills where there is a large area of no input data). But otherwise it tends to match the shape of the hills quite nicely.

Command used:

v.surf.rst in=elev_lid792_cont1m elev=elev.1mcont.rst zcol=level

r.surf.contour

GRASS GIS' r.surf.contour module is specifically built for converting contour lines into DEMs, and in general it does a rather nice job at it.

Important: be sure to restrict the computational region to the area of interest, otherwise computations will be slow. You can also set a raster MASK with r.mask in order to reduce the interpolation.

r.surf.contour

Some thatching artifacts are visible, but otherwise the module represents the surface well and does a good job recreating the river valleys and is the only one of the methods to successfully recreate the road running along the ridge on the upper-left edge of the image. Compare the two tendon-like roads running left-right across the valley with e.g. the TIN from r.surf.nnbathy.

Pre-GRASS GIS 6.4.1 only: A little extra work is needed to overcome the integer-only aspect of old r.surf.contour versions, but that only takes a minute with r.mapcalc as shown below.

Commands used:

 r.mapcalc "elev.1mcont.100k = elev.1mcont * 100000"
 r.surf.contour in=elev.1mcont.100k out=elev.1mcont.surf.100k
 r.mapcalc "elev.1mcont.surfcont = elev.1mcont.surf.100k / 100000.0"
 g.remove elev.1mcont.surf.100k
 r.colors elev.1mcont.surfcont col=haxby

Again, this is not needed with recent versions of r.surf.contour.

Reference images

As a comparison, the following three images show DEMs created by a high-resolution LIDAR survey dataset.

elev_lid792_bepts LIDAR point map rasterized with r.in.xyz and interpolated with r.surf.nnbathy

In the above image to preserve consistency with the other DEMs on this page the raster resolution was set finer than the LIDAR data points, so r.in.xyz's nice statistical aggregation filtering is mostly bypassed. With a slightly coarser resolution the scan line artifacts would disappear. r.univar can be used to check the point cloud density with a n count map from r.in.xyz.

Commands used:

v.out.ascii elev_lid792_bepts | \
   r.in.xyz in=- x=1 y=2 z=3 out=elev_lid792_bepts.n method=n zrange=102,133
v.out.ascii elev_lid792_bepts | \
   r.in.xyz in=- x=1 y=2 z=3 out=elev_lid792_bepts.mean method=mean zrange=102,133

# check
## r.null elev_lid792_bepts.n setnull=0
r.univar elev_lid792_bepts.n
d.histogram elev_lid792_bepts.mean

# nn surfce
r.surf.nnbathy in=elev_lid792_bepts.mean out=elev_lid792_bepts.nn alg=nn
r.colors elev_lid792_bepts.nn col=haxby


elev_lid792_bepts LIDAR point map interpolated with v.surf.rst

The smoother surface of a regularized spline approach.

Command used:

v.surf.rst in=elev_lid792_bepts elev=elev_lid792_bepts.rst -z layer=0

If should be noted that the LIDAR dataset shown here has been cleaned to provide the true-ground surface. The other LIDAR dataset in the sample dataset (elev_lidrural_mrpts) shows the first-hits, and so the trees in maps created from it would be represented at their full height. Here they look at little shrunken.

NVIZ visualization of the NN interpolated DEM with the ortho_2001_t792_1m raster image draped over the top of it (3x vertical exag.)

Commands used:

 nviz elev=elev_lid792_bepts.nn color=ortho_2001_t792_1m

 # export as PPM image from NVIZ, convert to PNG:
 for file in *.ppm ; do
   pnmtopng $file > `basename $file .ppm`.png
 done

 # crop away whitespace:
 for file in *.png ; do
   pngtopnm $file | pnmcrop | \
      pnmpad -white -left 10 -right 10 -top 30 -bottom 10 | \
      pnmtopng -compression 9 > `basename $file .png`_crop.png
 done

Other modules

  • r.resamp.rst - is not appropriate. It leaves gaps away from contour lines (which can be filled by another method here), terraces like *.idw, and leaves a very jagged edge in areas where contour lines are far apart.
  • r.resamp.interp - is not appropriate. NULLs in cells surrounding the rasterized contour propagate into the output map creating a blank map.
  • v.surf.idw - similar results to r.surf.idw, maybe a tiny bit crisper.
(requires contours be converted to point data)
v.to.points -v in=elev_lid792_cont1m out=elev_lid792_cont1m_pts
v.surf.idw in=elev_lid792_cont1m_pts out=elev.1mcont.vidw column=level

Further investigation

You are encouraged to use the r.slope.aspect and r.param.scale modules to further check for artifacts.

For example:

r.slope.aspect elev=elev.1mcont.rst slope=elev.1mcont.rst.slope \
   pcurv=elev.1mcont.rst.pcurv tcurv=elev.1mcont.rst.tcurv

See also