Convert all GRASS 6 vector maps to GRASS 7: Difference between revisions

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(link to manual pages)
(+Can I reopen the vector maps later in GRASS GIS 6?)
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v.db.reconnect.all -cd
v.db.reconnect.all -cd
</source>
</source>
=== FAQ ===
Q: Can I reopen the vector maps later in GRASS GIS 6?
A: Yes, but you need to rebuild the topology. Hence, run this:
<source lang="bash">
v.build.all
</source>
Then the vector maps of the current mapset will be readable by GRASS GIS 6 again.


[[Category: FAQ]]
[[Category: FAQ]]
[[Category: Vector]]
[[Category: Vector]]

Revision as of 22:57, 15 March 2013

Convert automatically all GRASS 6 vector maps to GRASS 7 (including attribute transfer from DBF to SQLite)

To become usable in GRASS 7, all vector maps in a mapset need to be updated to the improved vector file format (i.e., rebuild the topology with v.build.all along with the change to the SQLite database backend (new default in GRASS 7 instead of DBF in GRASS 6, using db.connect and v.db.reconnect.all).

Run this in GRASS 7:

# first rebuild topology for all vector maps
v.build.all

# set new default db connection (from DBF to new SQLite default)
db.connect -d

# copy attribute tables from old DB to new SQLite DB, delete old tables in DBF format
v.db.reconnect.all -cd

FAQ

Q: Can I reopen the vector maps later in GRASS GIS 6?

A: Yes, but you need to rebuild the topology. Hence, run this:

v.build.all

Then the vector maps of the current mapset will be readable by GRASS GIS 6 again.