Talk:WxNviz: Difference between revisions

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# To implement all missing features from TCL/TK {{cmd|nviz}} application and replace nviz by wxNviz in GRASS 7 (remove TCL/TK dependency)
# To implement all missing features from TCL/TK {{cmd|nviz}} application and replace nviz by wxNviz in GRASS 7 (remove TCL/TK dependency)
#* Add features here...
#* Lighting
#* Decoration (labels, north arrow, scale bar, legend, fringe)
#* Querying (rasters, vectors, volumes)
#* Cutting planes, scaled difference
#* Animations
#* Scripting, including replacement for tool to generate images for dynamic surfaces
#* Point symbols sized and colored based on attributes
#* Make wxNviz working on MS Windows
#* Add more features here...
# New features
# New features
#* Fog support (see [http://gpwiki.org/index.php/OpenGL:Tutorials:Tutorial_Framework:Light_and_Fog], [http://www.swiftless.com/tutorials/opengl/fog.html], [http://nehe.gamedev.net/data/lessons/lesson.asp?lesson=16])
#* Fog support (see [http://gpwiki.org/index.php/OpenGL:Tutorials:Tutorial_Framework:Light_and_Fog], [http://www.swiftless.com/tutorials/opengl/fog.html], [http://nehe.gamedev.net/data/lessons/lesson.asp?lesson=16])
#* Vertical labels (take from geonames.org point data): like in http://tev.fbk.eu/marmota/blog/?p=82
#* Vertical labels (take from geonames.org point data): like in http://tev.fbk.eu/marmota/blog/?p=82
#* Add more features here...
#* Add more features here...
# Update CLI tool {{cmd|nviz_cmd}}
# (''optional'') Design and implement text displaying and styling in OGSF library and it's front-end wxNVIZ. Solution should be user configurable (fonts, colors, effects etc.) and multilanguage friendly.
# (''optional'') Design and implement text displaying and styling in OGSF library and it's front-end wxNVIZ. Solution should be user configurable (fonts, colors, effects etc.) and multilanguage friendly.
# (''optional'') Design and implement user-provided symbol support in OGSF library and it's front-end wxNVIZ. Solution should support GRASS symbols and/or SVG symbols.
# (''optional'') Design and implement user-provided symbol support in OGSF library and it's front-end wxNVIZ. Solution should support GRASS symbols and/or SVG symbols.

Latest revision as of 16:57, 3 April 2010

Proposal for Google SoC 2010

To continue in wxNviz development which has been started in the frame of Google Summer of Code 2008.

Main goals:

  1. To implement all missing features from TCL/TK nviz application and replace nviz by wxNviz in GRASS 7 (remove TCL/TK dependency)
    • Lighting
    • Decoration (labels, north arrow, scale bar, legend, fringe)
    • Querying (rasters, vectors, volumes)
    • Cutting planes, scaled difference
    • Animations
    • Scripting, including replacement for tool to generate images for dynamic surfaces
    • Point symbols sized and colored based on attributes
    • Make wxNviz working on MS Windows
    • Add more features here...
  2. New features
  3. Update CLI tool nviz_cmd
  4. (optional) Design and implement text displaying and styling in OGSF library and it's front-end wxNVIZ. Solution should be user configurable (fonts, colors, effects etc.) and multilanguage friendly.
  5. (optional) Design and implement user-provided symbol support in OGSF library and it's front-end wxNVIZ. Solution should support GRASS symbols and/or SVG symbols.