WxNviz: Difference between revisions

From GRASS-Wiki
Jump to navigation Jump to search
m (→‎HowTo: typo)
Line 30: Line 30:
* [http://gama.fsv.cvut.cz/~landa/grass/swf/wxnviz-loading-data.html Loading data, settings layer properties]
* [http://gama.fsv.cvut.cz/~landa/grass/swf/wxnviz-loading-data.html Loading data, settings layer properties]
* [http://gama.fsv.cvut.cz/~landa/grass/swf/wxnviz-fringe.html Visualizing fringes]
* [http://gama.fsv.cvut.cz/~landa/grass/swf/wxnviz-fringe.html Visualizing fringes]
* [http://gama.fsv.cvut.cz/~landa/grass/swf/wxnviz-volumes.html 3D raster maps (volumes) in the space]


== Ideas ==
== Ideas ==

Revision as of 17:33, 16 August 2010

Back to wxGUI page.

See also wxGUI.Nviz manual page.

wxNviz is a wxGUI extension which allows users to realistically render multiple surfaces (raster data) in a 3D space, optionally using thematic coloring, draping 2D vector data over the surfaces, displaying 3D vector data in the space, and visualization of volume data (3D raster data).

Screenshots

2008-06-27: Display raster map from layer tree in 2.5D (surface)
2008-07-05: Support for vector data (2D lines) added
2008-07-26: Support for vector point data
2008-08-02: 3D vector data support
2008-08-09: Initial support for volumetric data
2010-05-31: 3D view tools window integrated into Layer Manager
Lighting control panel in Layer Manager (2010-06-17)
Fringe control panel in Layer Manager (2010-06-23)
Redirect messages to wxGUI (2010-08-08)

 

HowTo

Ideas

Know issues

  • List of open and closed tickets
  • Light settings doesn't work
  • Map canvas is flickering when adding new vector map layer

Google Summer of Code

2008

2010

See also