Archeology: Difference between revisions

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== Georeferencing ==
== Georeferencing ==


* Georeferencing of point clouds: get your data from an arbitrary coordinates system into real world projections: {{cmd|v.rectify|version=70}}. It also perform 3D transformation (affine and polynomial). Working even with very large point clouds (several million points in a few minutes).
* Georeferencing of point clouds: get your data from an arbitrary coordinates system into real world projections: {{cmd|v.rectify}}. It also perform 3D transformation (affine and polynomial). Working even with very large point clouds (several million points in a few minutes).


== Image processing ==
== Image processing ==
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* A. Bezzi, L. Bezzi, D. Francisci, R. Gietl, 2006. ''L'utilizzo di Voxel in campo archeologico'', Geomatics workbooks 6 [ [http://geomatica.como.polimi.it/workbooks/n6/list.php PDF] ]
* A. Bezzi, L. Bezzi, D. Francisci, R. Gietl, 2006. ''L'utilizzo di Voxel in campo archeologico'', Geomatics workbooks 6 [ [http://geomatica.como.polimi.it/workbooks/n6/list.php PDF] ]


=== Sample archeological data sets ===
=== Teaching material ===
 
* [http://www.pushingthesensors.com/teaching-materials/ Archaeological remote sensing] by Rebecca Bennett, Duke University (USA)
 
=== Sample archaeological data sets ===


* [http://www.tuarc.trentu.ca/~aspweb/en/downloads.shtml Antikythera Survey Project (ASP)]
* [http://www.tuarc.trentu.ca/~aspweb/en/downloads.shtml Antikythera Survey Project (ASP)]
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* http://arc-team-open-research.blogspot.com/ - GRASS and Blender in archaeology
* http://arc-team-open-research.blogspot.com/ - GRASS and Blender in archaeology
* http://arkygeek.blogspot.com/
* http://arkygeek.blogspot.com/
* http://www.arc-team.com/wiki/doku.php - ArcheOS - The first GNU/Linux distribution for archaeology ([http://www.arc-team.com/archeos/wiki/doku.php?id=screenshots screenshots])
* http://www.archeos.eu - ArcheOS - The first GNU/Linux distribution for archaeology ([http://www.archeos.eu/wiki/doku.php?id=screenshots screenshots])
* [http://undine-lieberwirth.info/?page_id=8 Voxels and GRASS] in Archeology (animations)
* [http://undine-lieberwirth.info/?page_id=8 Voxels and GRASS] in Archeology (animations)
* http://tdx.cat/TESIS_UB/AVAILABLE/TDX-0720109-092434/ - PhD Dissertation about conflict archaeology, with extensive use of GRASS and QGIS.
* http://tdx.cat/TESIS_UB/AVAILABLE/TDX-0720109-092434/ - PhD Dissertation about conflict archaeology, with extensive use of GRASS and QGIS.

Latest revision as of 10:27, 4 December 2018

GRASS GIS is used in many archaeological projects.

Mailing list threads

Data exchange

  • v.in.ply: import of PLY format (3D)
  • v.in.dxf: import of DXF format (2D and 3D)
  • v.out.dxf: export of DXF format (2D and 3D)
  • many other formats..

Georeferencing

  • Georeferencing of point clouds: get your data from an arbitrary coordinates system into real world projections: v.rectify. It also perform 3D transformation (affine and polynomial). Working even with very large point clouds (several million points in a few minutes).

Image processing

Visualization

See also

Bibliography

Teaching material

Sample archaeological data sets

Some archaeological links related to GRASS