Dissolve polygons: Difference between revisions
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Remove duplicated tile boundaries: | Remove duplicated tile boundaries: | ||
v.clean clc2000_patched out=clc2000_clean tool=snap,break,rmdupl thresh=.01 | v.clean clc2000_patched out=clc2000_clean tool=snap,break,rmdupl thresh=.01 | ||
Dissolve: | Dissolve: | ||
v.dissolve input=clc2000_clean output=clc2000_final | v.dissolve input=clc2000_clean output=clc2000_final |
Latest revision as of 21:57, 10 April 2013
Q: How to dissolve vector polygons (or remove tile boundaries of adjacent maps)
A: Dissolving of areas is done with v.dissolve (v.extract -d). If tile boundaries of adjacent maps (e.g. CORINE Landcover SHAPE files) have to be removed, an extra step is required to first remove duplicated boundaries:
Remove duplicated tile boundaries:
v.clean clc2000_patched out=clc2000_clean tool=snap,break,rmdupl thresh=.01
Dissolve:
v.dissolve input=clc2000_clean output=clc2000_final